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Lighthouse returned & VR architecture

Disclaimer: The following is written by an opinionated oaf and should not be taken particularly seriously. If you get offended, it's your own fault for reading it and taking shit seriously. No facts were considered, opinions withheld, spelling checked, and certainly no proof reading occured. Read at your own risk.

I spent the weekend doing a bit of flat designing in VR, and wow. I'm looking to convert my loft in the near future, and rather than sketching ideas on paper, thought I'd give it a go in VR. I grabbed Unreal Engine 4 and a VR template, and within an hour I had got to grips with the tools well enough to model my Real Life lounge. In VR.

A few hours later, I had the flat mapped out.

Unreal Engine 4 is amazing. I've used UE2 and UE3 before, but this, this is something else entirely. It's a great tool, seems incredibly well thought out and the results are stunning. Thoroughly impressed with it.

Knocking together some ideas for the remodelling work and being able to then walk the area in VR is.... it's the future for architects. I could test rooms for sizes, see how it would feel in them. You need to understand how accurate the VR simulation is. Room scale looks pretty much spot on. My brain gets fooled very easily, and I'm there, in a room that doesn't exist. It really is a life affirming feeling. 

Very exciting times ahead, it will be amazing to see where VR is in 10 years and what it's evolved to.

I wonder what my next use for VR will be?

They'll probably be some games in the future, as the Lighthouse replacement arrived this evening. Space Pirate Trainer is calling.

And great news I'll be able to show Will and John a proper, fully working VR experience when they visit in a few days.

2 weeks in and I'm finding VR as exciting as ever Smile

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